SIndent

[SIndent](API\Editor\UnrealEd\SIndent) is a widget used to indent trees in a layered style.

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Inheritance Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/PropertyInfoViewStyle.h

Include

#include "PropertyInfoViewStyle.h"

Syntax

class SIndent : public SCompoundWidget

Remarks

SIndent is a widget used to indent trees in a layered style. It's based on SDetailRowIndent but generalized to allow for use with any ITableRow

see SDebugLineItem::GenerateWidgetForColumn (SKismetDebuggingView.cpp) for use example

Functions

Name Description

Public function

void

 

Construct

(
    const FArguments& InArgs,
    TSharedRef< ITableRow > DetailsRow
)

Classes

Name

Description

Public struct

FArguments