FLevelEditorPlayNetworkEmulationSettingsDetail::CustomizeChildren

Called when the children of the property should be customized or extra rows added

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macOS

Linux

Override Hierarchy

IPropertyTypeCustomization::CustomizeChildren()

FLevelEditorPlayNetworkEmulationSettingsDetail::CustomizeChildren()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Settings/LevelEditorPlayNetworkEmulationSettings.h

Include

#include "Settings/LevelEditorPlayNetworkEmulationSettings.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Settings/LevelEditorPlayNetworkEmulationSettings.cpp

Syntax

virtual void CustomizeChildren
(
    TSharedRef< IPropertyHandle > PropertyHandle,
    IDetailChildrenBuilder & ChildBuilder,
    IPropertyTypeCustomizationUtils & CustomizationUtils
)

Remarks

Called when the children of the property should be customized or extra rows added

Parameters

Parameter

Description

PropertyHandle

Handle to the property being customized

StructBuilder

A builder for adding children

StructCustomizationUtils

Utilities for customization