TSelectionIterator

Manages selections of objects.

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Inheritance Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Selection.h

Include

#include "Selection.h"

Syntax

template<typename SelectionFilter>
class TSelectionIterator

Remarks

Manages selections of objects. Used in the editor for selecting objects in the various browser windows.

Constructors

Name Description

Public function

TSelectionIterator

(
    USelection& InSelection
)

Functions

Name Description

Public function Const

int32

 

GetIndex()

Returns an index to the current element.

Public function

void

 

Reset()

Resets the iterator to the beginning of the selection set.

Operators

Name Description

Public function Const

 

operator bool()

Returns true if the iterator has not yet reached the end of the selection set.

Public function Const

UObject *...

 

operator*()

Element access.

Public function

void

 

operator++()

Advances iterator to the next valid element in the container.

Public function Const

UObject *...

 

operator->()

Element access.