ULevelEditorDragDropHandler::PreDropObjectsAtCoordinates

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/LevelEditorDragDropHandler.h

Include

#include "LevelEditorDragDropHandler.h"

Source

/Engine/Source/Editor/UnrealEd/Private/LevelEditorDragDropHandler.cpp

Syntax

virtual bool PreDropObjectsAtCoordinates
(
    int32 MouseX,
    int32 MouseY,
    UWorld * World,
    FViewport * Viewport,
    const TArray< UObject * > & DroppedObjects,
    TArray< AActor * > & OutNewActors
)