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| UObjectBase
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Module |
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Header |
/Engine/Source/Editor/UnrealEd/Classes/UserDefinedStructure/UserDefinedStructEditorData.h |
Include |
#include "UserDefinedStructure/UserDefinedStructEditorData.h" |
class UUserDefinedStructEditorData :
public UObject,
public FEditorUndoClient
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ToolTip |
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VariablesDescriptions |
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UUserDefinedStructEditorData ( |
Name | Description | ||
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CleanDefaultInstance() |
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GenerateUniqueNameIdForMemberVariable() |
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const uint8 ... |
GetDefaultInstance() |
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UUserDefined... |
GetOwnerStruct() |
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RecreateDefaultInstance ( |
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RefreshValuesFromDefaultInstance() |
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ReinitializeDefaultInstance ( |
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TSharedPtr< ... |
FactoryTransactionAnnotation ( |
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PostEditUndo() |
Called after applying a transaction to the object. |
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PostEditUndo |
Called after applying a transaction to the object in cases where transaction annotation was provided. |
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PostLoadSubobjects ( |
Instances components for objects being loaded from disk, if necessary. |
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PreSave ( |
Presave function. |