URuntimeVirtualTextureFactory::FactoryCreateNew

Create a new object by class.

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Override Hierarchy

UFactory::FactoryCreateNew()

URuntimeVirtualTextureFactory::FactoryCreateNew()

References

Module

VirtualTexturingEditor

Header

/Engine/Source/Editor/VirtualTexturingEditor/Classes/RuntimeVirtualTextureFactory.h

Include

#include "RuntimeVirtualTextureFactory.h"

Source

/Engine/Source/Editor/VirtualTexturingEditor/Private/RuntimeVirtualTextureFactory.cpp

Syntax

virtual UObject * FactoryCreateNew
(
    UClass * InClass,
    UObject * InParent,
    FName InName,
    EObjectFlags Flags,
    UObject * Context,
    FFeedbackContext * Warn
)

Remarks

Create a new object by class.

Returns

The new object.

Parameters

Parameter

Description

InClass

InParent

InName

Flags

Context

Warn