FWorldPartitionEditorModule

The module holding all of the UI related pieces for SubLevels management

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Inheritance Hierarchy

IModuleInterface

IWorldPartitionEditorModule

FWorldPartitionEditorModule

References

Module

WorldPartitionEditor

Header

/Engine/Source/Editor/WorldPartitionEditor/Public/WorldPartitionEditorModule.h

Include

#include "WorldPartitionEditorModule.h"

Syntax

class FWorldPartitionEditorModule : public IWorldPartitionEditorModule

Remarks

The module holding all of the UI related pieces for SubLevels management

Functions

Name Description

Public function Virtual

TSharedRef< ...

 

CreateWorldPartitionEditor()

Creates a world partition widget

Overridden from IWorldPartitionEditorModule

Name Description

Public function Virtual

bool

 

ConvertMap

(
    const FString& InLongPackageName
)

Public function Virtual

FWorldPartit...

 

OnWorldPartitionCreated()

Return the world added event.

Overridden from IModuleInterface

Name Description

Public function Virtual

void

 

ShutdownModule()

Called before the module is unloaded, right before the module object is destroyed.

Public function Virtual

void

 

StartupModule()

Called right after the module DLL has been loaded and the module object has been created