FAudioInputDeviceInfo

Platform audio input device info, in a Blueprint-readable format

Choose your operating system:

Windows

macOS

Linux

References

Module

AudioCapture

Header

/Engine/Plugins/Runtime/AudioCapture/Source/AudioCapture/Public/AudioCaptureBlueprintLibrary.h

Include

#include "AudioCaptureBlueprintLibrary.h"

Syntax

USTRUCT(BlueprintType)
struct FAudioInputDeviceInfo

Remarks

Platform audio input device info, in a Blueprint-readable format

Variables

Name Description

Public variable UProperty Category BlueprintReadOnly

uint8: 1

 

bSupportsHardwareAEC

Whether or not the device supports Acoustic Echo Canceling

Public variable UProperty Category BlueprintReadOnly

FString

 

DeviceId

ID of the device.

Public variable UProperty Category BlueprintReadOnly

FString

 

DeviceName

The name of the audio device

Public variable UProperty Category BlueprintReadOnly

int32

 

InputChannels

The number of channels supported by the audio device

Public variable UProperty Category BlueprintReadOnly

int32

 

PreferredSampleRate

The preferred sample rate of the audio device

Constructors