AudioGameplay::EComponentPayload

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References

Module

AudioGameplay

Header

/Engine/Plugins/AudioGameplay/Source/AudioGameplay/Public/AudioGameplayFlags.h

Include

#include "AudioGameplayFlags.h"

Syntax

namespace AudioGameplay
{
    enum EComponentPayload
    {
        AGCP_None           = 0x00,
        AGCP_Listener       = 0x01,
        AGCP_ActiveSound    = 0x02,
    }
}

Values

Name

Description

AGCP_None

No payload

AGCP_Listener

Payload affects audio listeners

AGCP_ActiveSound

Payload affects Active Sound playback