IAudioGameplayCondition

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References

Module

AudioGameplay

Header

/Engine/Plugins/AudioGameplay/Source/AudioGameplay/Public/Interfaces/IAudioGameplayCondition.h

Include

#include "Interfaces/IAudioGameplayCondition.h"

Syntax

class IAudioGameplayCondition

Functions

Name Description

Public function Const UFunction BlueprintCallable, Category blueprintnativeevent

bool

 

ConditionMet()

Basic condition check

Public function Virtual Const

bool

 

ConditionMet_Implementation()

Public function Const UFunction BlueprintCallable, Category blueprintnativeevent

bool

 

ConditionMet_Position

(
    const FVector& Position
)

Allows testing a condition against a provided position.

Public function Virtual Const

bool

 

ConditionMet_Position_Implementation

(
    const FVector& Position
)