UAudioGameplayComponent::Deactivate

Deactivates the SceneComponent.

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Override Hierarchy

UActorComponent::Deactivate()

UAudioGameplayComponent::Deactivate()

References

Module

AudioGameplay

Header

/Engine/Plugins/AudioGameplay/Source/AudioGameplay/Public/AudioGameplayComponent.h

Include

#include "AudioGameplayComponent.h"

Source

/Engine/Plugins/AudioGameplay/Source/AudioGameplay/Private/AudioGameplayComponent.cpp

Syntax

virtual void Deactivate()

Remarks

Deactivates the SceneComponent.