FAudioProxyActiveSoundParams

[FAudioProxyActiveSoundParams](API\Plugins\AudioGameplayVolume\FAudioProxyActiveSoundParams) - Helper struct for collecting info about the active sound from affecting proxy mutators

Choose your operating system:

Windows

macOS

Linux

References

Module

AudioGameplayVolume

Header

/Engine/Plugins/AudioGameplayVolume/Source/AudioGameplayVolume/Public/AudioGameplayVolumeProxyMutator.h

Include

#include "AudioGameplayVolumeProxyMutator.h"

Syntax

struct FAudioProxyActiveSoundParams

Remarks

FAudioProxyActiveSoundParams - Helper struct for collecting info about the active sound from affecting proxy mutators

Variables

Name Description

Public variable

bool

 

bAffectedByAttenuation

Public variable

bool

 

bAffectedByFilter

Public variable

bool

 

bAllowSpatialization

Public variable

bool

 

bListenerInVolume

Public variable

bool

 

bUsingWorldSettings

Public variable

const FAudioGam...

 

Listener

Public variable

const FAudioGam...

 

Sound

Public variable

TArray< FSoundS...

 

SoundSubmixSends

Public variable

float

 

SourceInteriorLPF

Public variable

float

 

SourceInteriorVolume

Constructors

Functions

Name Description

Public function

void

 

UpdateInteriorValues()