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| UObjectBase
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Module |
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Header |
/Engine/Plugins/AudioGameplayVolume/Source/AudioGameplayVolume/Public/AudioGameplayVolumeComponent.h |
Include |
#include "AudioGameplayVolumeComponent.h" |
UCLASS(Abstract, HideDropDown)
class UAudioGameplayVolumeComponentBase : public UAudioGameplayComponent
UAudioGameplayVolumeComponentBase - Base component for use with audio gameplay volumes
Name | Description | ||
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Priority |
The priority of this component. In the case of overlapping volumes or multiple affecting components, the highest priority is chosen. |
Name | Description | |
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UAudioGameplayVolumeComponentBase ( |
Name | Description | |
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~UAudioGameplayVolumeComponentBase() |
Name | Description | ||
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TSharedPtr< ... |
CreateMutator() |
Create and fill the appropriate proxy mutator for this component |
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TSharedPtr< ... |
FactoryMutator() |
Create this component's type of mutator |
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FillMutator ( |
Fill the mutator with data from our component |
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GetPriority() |
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NotifyDataChanged() |
Notify our parent volume our proxy may need updating |
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SetPriority ( |