UAudioGameplayVolumeProxyComponent::ExitProxy

Called when the proxy is 'exited' - This is when the proxy goes from at least one listeners to zero.

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References

Module

AudioGameplayVolume

Header

/Engine/Plugins/AudioGameplayVolume/Source/AudioGameplayVolume/Public/AudioGameplayVolumeComponent.h

Include

#include "AudioGameplayVolumeComponent.h"

Source

/Engine/Plugins/AudioGameplayVolume/Source/AudioGameplayVolume/Private/AudioGameplayVolumeComponent.cpp

Syntax

void ExitProxy() const

Remarks

Called when the proxy is 'exited' - This is when the proxy goes from at least one listeners to zero.