Choose your operating system:
Windows
macOS
Linux
UPROPERTY(BlueprintAssignable, Category=Events)
FOnAudioGameplayVolumeProxyStateChange OnProxyEnter
Blueprint event for proxy enter
Choose your operating system:
Windows
macOS
Linux
UPROPERTY(BlueprintAssignable, Category=Events)
FOnAudioGameplayVolumeProxyStateChange OnProxyEnter
Blueprint event for proxy enter