UAudioGameplayVolumeProxyComponent::OnUnregister

Called when a component is unregistered.

Choose your operating system:

Windows

macOS

Linux

Override Hierarchy

UActorComponent::OnUnregister()

UAudioGameplayVolumeProxyComponent::OnUnregister()

References

Module

AudioGameplayVolume

Header

/Engine/Plugins/AudioGameplayVolume/Source/AudioGameplayVolume/Public/AudioGameplayVolumeComponent.h

Include

#include "AudioGameplayVolumeComponent.h"

Source

/Engine/Plugins/AudioGameplayVolume/Source/AudioGameplayVolume/Private/AudioGameplayVolumeComponent.cpp

Syntax

virtual void OnUnregister()

Remarks

Called when a component is unregistered. Called after DestroyRenderState_Concurrent and OnDestroyPhysicsState are called.