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| UObjectBase
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Module |
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Header |
/Engine/Plugins/Runtime/AudioModulation/Source/AudioModulation/Public/AudioModulationSettings.h |
Include |
#include "AudioModulationSettings.h" |
UCLASS(Config=AudioModulation, defaultconfig, Meta=(DisplayName="Audio Modulation"))
class UAudioModulationSettings : public UDeveloperSettings
Copyright Epic Games, Inc. All Rights Reserved.
Name | Description | ||
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Parameters |
Array of loaded Modulation Parameters. |
Name | Description | ||
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RegisterParameters() |
Name | Description | ||
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PostEditChangeChainProperty ( |
This alternate version of PostEditChange is called when properties inside structs are modified. |