FLoudnessResults

The results of the loudness analyis.

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Windows

macOS

Linux

References

Module

AudioSynesthesia

Header

/Engine/Plugins/Runtime/AudioSynesthesia/Source/AudioSynesthesia/Classes/Loudness.h

Include

#include "Loudness.h"

Syntax

USTRUCT(BlueprintType)
struct FLoudnessResults

Remarks

The results of the loudness analyis.

Variables

Name Description

Public variable UProperty Category, EditAnywhere BlueprintReadOnly

float

 

Loudness

The raw loudness value in dB.

Public variable UProperty Category, EditAnywhere BlueprintReadOnly

float

 

NormalizedLoudness

The normalized loudness.

Public variable UProperty Category, EditAnywhere BlueprintReadOnly

float

 

PerceptualEnergy

The normalized loudness.

Public variable UProperty Category, EditAnywhere BlueprintReadOnly

float

 

TimeSeconds

The time in seconds since analysis began.