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| UAudioAnalyzerAssetBase::GetSupportedClass()
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Module |
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Header |
/Engine/Plugins/Runtime/AudioSynesthesia/Source/AudioSynesthesia/Classes/ConstantQNRT.h |
Include |
#include "ConstantQNRT.h" |
Source |
/Engine/Plugins/Runtime/AudioSynesthesia/Source/AudioSynesthesia/Private/ConstantQNRT.cpp |
virtual UClass * GetSupportedClass() const
GetSupportedClass() returns the class which should be associated with these asset actions.