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| UActorComponent::OnRegister()
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Module |
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Header |
/Engine/Plugins/Runtime/AR/AzureSpatialAnchors/Source/AzureSpatialAnchors/Public/AzureSpatialAnchorsEventComponent.h |
Include |
#include "AzureSpatialAnchorsEventComponent.h" |
Source |
/Engine/Plugins/Runtime/AR/AzureSpatialAnchors/Source/AzureSpatialAnchors/Private/AzureSpatialAnchorsEventComponent.cpp |
virtual void OnRegister()
Called when a component is registered, after Scene is set, but before CreateRenderState_Concurrent or OnCreatePhysicsState are called.