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| FSlateControlledConstruction | ||||||||
| TSharedFromThis
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Module |
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Header |
/Engine/Plugins/Experimental/CommonUI/Source/CommonUI/Public/SAnalogSlider.h |
Include |
#include "SAnalogSlider.h" |
class SAnalogSlider : public SSlider
A Slate slider control is a linear scale and draggable handle.
Name | Description | ||
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Construct ( |
Construct the widget. |
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SetUsingGamepad ( |
Name | Description | ||
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OnAnalogValueChanged ( |
Called when an analog value changes on a button that supports analog |
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OnMouseButtonDown ( |
Input overrides, for adding controller input to the slider. |
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OnMouseButtonUp ( |
The system calls this method to notify the widget that a mouse button was release within it. |
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FNavigationR... |
OnNavigation ( |
Called when navigation is requested e.g. Left Joystick, Direction Pad, Arrow Keys can generate navigation events. |
Name |
Description |
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FArguments |