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Module |
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Header |
/Engine/Plugins/Experimental/CommonUI/Source/CommonUI/Public/CommonUserWidget.h |
Include |
#include "CommonUserWidget.h" |
UCLASS(ClassGroup=UI, Meta=(Category="Common UI", DisableNativeTick))
class UCommonUserWidget : public UUserWidget
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bDisplayInActionBar |
True to generally display this widget's actions in the action bar, assuming it has actions. |
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UCommonUserWidget ( |
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AddActionBinding ( |
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const TArray... |
GetActionBindings() |
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GameInstance... |
GetGameInstanceChecked() |
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UCommonInput... |
GetInputSubsystem() |
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TSharedPtr< ... |
GetOwnerSlateUser() |
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PlayerContro... |
GetOwningPlayerChecked() |
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const TArray... |
GetScrollRecipients() |
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UCommonUISub... |
GetUISubsystem() |
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RegisterScrollRecipient ( |
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FUIActionBin... |
RegisterUIActionBinding ( |
Convenience methods for menu action registrations (any UWidget can register via FCommonUIActionRouter directly, though generally that shouldn't be needed). |
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RemoveActionBinding ( |
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SetConsumePointerInput ( |
Sets whether or not this widget will consume ALL pointer input that reaches it |
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UnregisterScrollRecipient ( |
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NativeDestruct() |
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NativeOnMouseButtonDoubleClick ( |
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NativeOnMouseButtonDown ( |
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NativeOnMouseButtonUp ( |
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NativeOnMouseWheel ( |
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NativeOnTouchEnded ( |
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NativeOnTouchGesture ( |
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NativeOnTouchMoved ( |
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NativeOnTouchStarted ( |
Name | Description | ||
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OnWidgetRebuilt() |
Function called after the underlying SWidget is constructed. |