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| USubsystem::ShouldCreateSubsystem()
|
Module |
|
Header |
/Engine/Plugins/Experimental/CommonUILayout/Source/CommonUILayout/Public/CommonUILayoutManager.h |
Include |
#include "CommonUILayoutManager.h" |
Source |
/Engine/Plugins/Experimental/CommonUILayout/Source/CommonUILayout/Private/CommonUILayoutManager.cpp |
Override to control if the Subsystem should be created at all. For example you could only have your system created on servers. It's important to
that if using this is becomes very important to null check whenever getting the Subsystem.
This function is called on the CDO prior to instances being created!