FControlRigBlueprintCompilerContext::PreCompileUpdateBlueprintOnLoad

Used for performing custom patching during stage IX of the compilation during load.

Choose your operating system:

Windows

macOS

Linux

Override Hierarchy

FKismetCompilerContext::PreCompileUpdateBlueprintOnLoad()

FControlRigBlueprintCompilerContext::PreCompileUpdateBlueprintOnLoad()

References

Module

ControlRigDeveloper

Header

/Engine/Plugins/Animation/ControlRig/Source/ControlRigDeveloper/Public/ControlRigBlueprintCompiler.h

Include

#include "ControlRigBlueprintCompiler.h"

Source

/Engine/Plugins/Animation/ControlRig/Source/ControlRigDeveloper/Private/ControlRigBlueprintCompiler.cpp

Syntax

virtual void PreCompileUpdateBlueprintOnLoad
(
    UBlueprint * BP
)

Remarks

Used for performing custom patching during stage IX of the compilation during load.