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Module |
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Header |
/Engine/Plugins/Animation/ControlRigSpline/Source/ControlRigSpline/Public/ControlRigSplineUnits.h |
Include |
#include "ControlRigSplineUnits.h" |
USTRUCT(Meta=(Abstract, NodeColor="0.3 0.1 0.1"))
struct FRigUnit_ControlRigSplineBase : public FRigUnit
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