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| FRigVMStruct
|
Module |
|
Header |
/Engine/Plugins/Animation/ControlRigSpline/Source/ControlRigSpline/Public/ControlRigSplineUnits.h |
Include |
#include "ControlRigSplineUnits.h" |
USTRUCT(
Meta=(DisplayName="Draw Spline", Category="Splines", NodeColor="0.83077 0.846873 0.049707"))
struct FRigUnit_DrawControlRigSpline : public FRigUnitMutable
Draws the given spline in the viewport
Name | Description | ||
---|---|---|---|
|
Color |
||
|
Detail |
||
|
Spline |
||
|
float |
Thickness |
Name | Description | |
---|---|---|
|
FRigUnit_DrawControlRigSpline() |
Name | Description | ||
---|---|---|---|
|
Execute ( |
Execute logic for this rig unit |