FRigUnit_SetSplinePoints

Set the points of a spline, given a spline and an array of positions

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Inheritance Hierarchy

FRigVMStruct

FRigUnit

FRigUnitMutable

FRigUnit_SetSplinePoints

References

Module

ControlRigSpline

Header

/Engine/Plugins/Animation/ControlRigSpline/Source/ControlRigSpline/Public/ControlRigSplineUnits.h

Include

#include "ControlRigSplineUnits.h"

Syntax

USTRUCT(
        Meta=(DisplayName="Set Spline Points", Category="Splines", Varying, NodeColor="0.0 0.36470600962638855 1.0"))
struct FRigUnit_SetSplinePoints : public FRigUnitMutable

Remarks

Set the points of a spline, given a spline and an array of positions

Variables

Name Description

Public variable UProperty Meta

TArray< FVector...

 

Points

Public variable UProperty Meta

FControlRigSpli...

 

Spline

Constructors

Name Description

Public function

FRigUnit_SetSplinePoints()

Overridden from FRigUnit

Name Description

Public function Virtual

void

 

Execute

(
    const FRigUnitContext& Context
)

Execute logic for this rig unit