Choose your operating system:
Windows
macOS
Linux
| FRigVMStruct
|
Module |
|
Header |
/Engine/Plugins/Animation/ControlRigSpline/Source/ControlRigSpline/Public/ControlRigSplineUnits.h |
Include |
#include "ControlRigSplineUnits.h" |
USTRUCT(
Meta=(DisplayName="Set Spline Points", Category="Splines", Varying, NodeColor="0.0 0.36470600962638855 1.0"))
struct FRigUnit_SetSplinePoints : public FRigUnitMutable
Set the points of a spline, given a spline and an array of positions
Name | Description | |
---|---|---|
|
FRigUnit_SetSplinePoints() |
Name | Description | ||
---|---|---|---|
|
Execute ( |
Execute logic for this rig unit |