DMXEditor

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Filters

Classes

Name

Description

Public class

FDMXEditor

The DMX Library Editor, displayed when opening a DMX Library Asset ***

Public class

FDMXEditorModule

Implements the DMX Editor Module.

Public class

FDMXEditorStyle

DMX editor style, for loading and creation of UI resources

Public class

FDMXEditorUtils

Generic Editor Utilities. for Fixture Type, refer to DMXFixtureTypeSharedData instead.

Public class

FDMXFixturePatchSharedData

Shared data for fixture patch editors

Public struct UStruct

FDMXFixtureTypeFunctionsEditorSettings

Settings for the Fixture Type Functions Editor

Public class

FDMXFixtureTypeSharedData

Shared data and utilities for objects in a DMX Editor

Public struct UStruct

FDMXMonitorSourceDescriptor

Struct to describe a monitor source, so it can be stored in settings Defaults to Monitor all Inputs.

Public struct UStruct

FDMXOutputConsoleFaderDescriptor

Struct to describe a single fader, so it can be stored in the config

Public class

IDMXNamedType

Interface for objects that want to define a unique name across a set of objects

Public class UClass Meta Config defaultconfig

UDMXEditorSettings

Settings that holds editor configurations.

Typedefs

Name

Description

FOnGetBaseNameForNewEntity

Used to enable Entity creator code to inject a base name before the entity creation.

FOnSetupNewEntity

Used to enable Entity creator code to set values in a newly created entity.