UDMXFixtureComponentDouble::SetChannel2ValueNoInterp

Sets second value of the second channel.

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References

Module

DMXFixtures

Header

/Engine/Plugins/VirtualProduction/DMX/DMXFixtures/Source/DMXFixtures/Public/DMXFixtureComponentDouble.h

Include

#include "DMXFixtureComponentDouble.h"

Syntax

UFUNCTION(BlueprintCallable, BlueprintImplementableEvent, Category="DMX")
void SetChannel2ValueNoInterp
(
    float Channel2Value
)

Remarks

Sets second value of the second channel. When interpolation is enabled this function should be called until the value is reached, else just once