InRendererComponentPinName

Input Renderer Component pin name.

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macOS

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References

Module

DMXPixelMappingBlueprintGraph

Header

/Engine/Plugins/VirtualProduction/DMX/DMXPixelMapping/Source/DMXPixelMappingBlueprintGraph/Public/K2Node_PixelMappingRendererComponent.h

Include

#include "K2Node_PixelMappingRendererComponent.h"

Syntax

static const FName InRendererComponentPinName;

Remarks

Input Renderer Component pin name. It holds a FName of the component.