UDMXPixelMappingMatrixComponent::Serialize

Handles reading, writing, and reference collecting using [FArchive](API\Runtime\Core\Serialization\FArchive).

Choose your operating system:

Windows

macOS

Linux

Override Hierarchy

UObject::Serialize()

UDMXPixelMappingBaseComponent::Serialize()

UDMXPixelMappingMatrixComponent::Serialize()

References

Module

DMXPixelMappingRuntime

Header

/Engine/Plugins/VirtualProduction/DMX/DMXPixelMapping/Source/DMXPixelMappingRuntime/Public/Components/DMXPixelMappingMatrixComponent.h

Include

#include "Components/DMXPixelMappingMatrixComponent.h"

Source

/Engine/Plugins/VirtualProduction/DMX/DMXPixelMapping/Source/DMXPixelMappingRuntime/Private/Components/DMXPixelMappingMatrixComponent.cpp

Syntax

virtual void Serialize
(
    FArchive & Ar
)

Remarks

Handles reading, writing, and reference collecting using FArchive. This implementation handles all FProperty serialization, but can be overridden for native variables.