FDMXPixelMappingRuntimeUtils

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References

Module

DMXPixelMappingRuntime

Header

/Engine/Plugins/VirtualProduction/DMX/DMXPixelMapping/Source/DMXPixelMappingRuntime/Public/DMXPixelMappingRuntimeUtils.h

Include

#include "DMXPixelMappingRuntimeUtils.h"

Syntax

class FDMXPixelMappingRuntimeUtils

Constructors

No constructors are accessible with public or protected access.

Functions

Name Description

Public function Static

void

 

ConvertNormalizedAttributeValueToChannelValue

(
    UDMXEntityFixturePatch* InFixt...,
    const FDMXAttributeName& InAttribu...,
    float InNormalizedValue,
    TMap< int32, uint8 >& InOutChannel...
)

Adds a normalized attribute value to a DMX channel value map

Public function Static

void

 

HandleModulatorPropertyChange

(
    UDMXPixelMappingBaseComponent*...,
    FPropertyChangedChainEvent& Proper...,
    const TArray< TSubclassOf< UDMXModu...,
    TArray< UDMXModulator* >& InO...
)

Handles property changes for modulator classes in one place for Matrix and GroupItems, useless for other classes.