FDMXPixelMappingRuntimeUtils::HandleModulatorPropertyChange

Handles property changes for modulator classes in one place for Matrix and GroupItems, useless for other classes.

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References

Module

DMXPixelMappingRuntime

Header

/Engine/Plugins/VirtualProduction/DMX/DMXPixelMapping/Source/DMXPixelMappingRuntime/Public/DMXPixelMappingRuntimeUtils.h

Include

#include "DMXPixelMappingRuntimeUtils.h"

Source

/Engine/Plugins/VirtualProduction/DMX/DMXPixelMapping/Source/DMXPixelMappingRuntime/Private/DMXPixelMappingRuntimeUtils.cpp

Syntax

static void HandleModulatorPropertyChange
(
    UDMXPixelMappingBaseComponent * Component,
    FPropertyChangedChainEvent & PropertyChangedChainEvent,
    const TArray< TSubclassOf< UDMXModulator >> & ModulatorClasses,
    TArray< UDMXModulator * > & InOutModulators
)

Remarks

Handles property changes for modulator classes in one place for Matrix and GroupItems, useless for other classes.