UDMXEntityFixturePatch::RebuildCache

Rebuilds the cache.

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References

Module

DMXRuntime

Header

/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/Library/DMXEntityFixturePatch.h

Include

#include "Library/DMXEntityFixturePatch.h"

Source

/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Private/Library/DMXEntityFixturePatch.cpp

Syntax

void RebuildCache()

Remarks

Rebuilds the cache. Should be called when relevant properties, for example the starting channel changed. This will not clear cached DMX data.