UDMXSubsystem::GetFixtureAttributes

Return map with all DMX functions and their associated values given DMX buffer and desired universe.

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References

Module

DMXRuntime

Header

/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/DMXSubsystem.h

Include

#include "DMXSubsystem.h"

Source

/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Private/DMXSubsystem.cpp

Syntax

UFUNCTION(BlueprintCallable, Category="DMX", Meta=(DisplayName="Get Fixture Attributes"))
void GetFixtureAttributes
(
    const UDMXEntityFixturePatch * InFixturePatch,
    const TArray< uint8 > & DMXBuffer,
    TMap< FDMXAttributeName, int32 > & OutResult
)

Remarks

Return map with all DMX functions and their associated values given DMX buffer and desired universe.