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Module |
|
Header |
/Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepCore/Public/DataprepContentProducer.h |
Include |
#include "DataprepContentProducer.h" |
virtual bool Execute
(
TArray< TWeakObjectPtr< UObject > > & OutAssets
)
Populates the world and fill up the array of assets. Reminder: All assets must be stored in the sub-package of the package provided in the context