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Module |
|
Header |
/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Components/DisplayClusterScreenComponent.h |
Include |
#include "Components/DisplayClusterScreenComponent.h" |
Source |
/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/EngineClasses/Scene/DisplayClusterScreenComponent.cpp |
UFUNCTION(BlueprintCallable, Meta=(DisplayName="Get screen size"), Category="NDisplay")
FVector2D GetScreenSize() const
Return the screen size adjusted by its transform scale.