UDisplayClusterScreenComponent::SetScreenSize

Set screen size (update transform scale).

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Windows

macOS

Linux

References

Module

DisplayCluster

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Components/DisplayClusterScreenComponent.h

Include

#include "Components/DisplayClusterScreenComponent.h"

Source

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/EngineClasses/Scene/DisplayClusterScreenComponent.cpp

Syntax

UFUNCTION(BlueprintCallable, Meta=(DisplayName="Set screen size"), Category="NDisplay")
void SetScreenSize
(
    const FVector2D & Size
)

Remarks

Set screen size (update transform scale).