UDisplayClusterScreenComponent::UpdateScreenSizeFromScale

Updates Size vector when scale is changed explicitly

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References

Module

DisplayCluster

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Components/DisplayClusterScreenComponent.h

Include

#include "Components/DisplayClusterScreenComponent.h"

Source

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/EngineClasses/Scene/DisplayClusterScreenComponent.cpp

Syntax

void UpdateScreenSizeFromScale()

Remarks

Updates Size vector when scale is changed explicitly