EDisplayClusterRunningMode

[UDisplayClusterGameEngine](API\Plugins\DisplayCluster\UDisplayClusterGameEngine) running state.

Choose your operating system:

Windows

macOS

Linux

References

Module

DisplayCluster

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterEnums.h

Include

#include "DisplayClusterEnums.h"

Syntax

enum EDisplayClusterRunningMode
{
    Startup           = 0,
    Synced,
    WaitingForSync,
}

Values

Name

Description

Startup

Synced

WaitingForSync

Remarks

UDisplayClusterGameEngine running state.