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| IModuleInterface
|
Module |
|
Header |
/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/IDisplayCluster.h |
Include |
#include "IDisplayCluster.h" |
class IDisplayCluster : public IModuleInterface
Public module interface
Name | Description | |
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~IDisplayCluster() |
Name | Description | ||
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IDisplayClus... |
Get() |
Singleton-like access to this module's interface. |
|
IDisplayClus... |
GetCallbacks() |
Access to the DisplayCluster callbacks API |
|
IDisplayClus... |
GetClusterMgr() |
Access to the cluster manager. |
|
IDisplayClus... |
GetConfigMgr() |
Access to the config manager. |
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IDisplayClus... |
GetGameMgr() |
Access to the game manager. |
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EDisplayClus... |
GetOperationMode() |
Returns current operation mode. |
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IDisplayClus... |
GetRenderMgr() |
Access to the device manager. |
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IsAvailable() |
Checks to see if this module is loaded and ready. |
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IsModuleInitialized() |
Checks if the module has been initialized. |
Name |
Description |
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ModuleName |