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Name |
Description |
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FBoxShape3d |
FBoxShape is a 3D oriented box |
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FCapsuleShape3d |
FCapsuleShape is a 3D oriented capsule/sphyl |
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FConvexShape3d |
FConvexShape is a 3D convex hull, currently stored as a triangle mesh |
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FMeshSimpleShapeApproximation |
FMeshSimpleShapeApproximation can calculate various "simple" shape approximations for a set of meshes, by fitting various primitives/hulls/etc to each mesh. |
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FSimpleShapeSet3d |
FSimpleShapeSet stores a set of simple geometry shapes useful for things like collision detection/etc. |
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FSphereShape3d |
FSphereShape is a 3D sphere |
Name |
Description |
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UE::Geometry::EDetectedSimpleShapeType |
EDetectedSimpleShapeType is used to identify auto-detected simple shapes for a mesh/etc |
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UE::Geometry::ESimpleShapeType |
Supported/known types of Simple Shapes |
Name | Description | ||
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UE::Geometry::IsBoxMesh ( |
Detect if input Mesh is a meshed box, and if so return analytic box in BoxOut. |
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UE::Geometry::IsCapsuleMesh ( |
Detect if input Mesh is a meshed approximation of an analytic Capsule, and if so return best guess in CapsuleOut. |
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UE::Geometry::IsSphereMesh ( |
Detect if input Mesh is a meshed approximation of an analytic Sphere, and if so return best guess in SphereOut. |
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constexpr bo... |
UE::Geometry::operator! ( |
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constexpr ES... |
UE::Geometry::operator& ( |
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ESimpleShape... |
UE::Geometry::operator&= ( |
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constexpr ES... |
UE::Geometry::operator^ ( |
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ESimpleShape... |
UE::Geometry::operator^= ( |
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constexpr ES... |
UE::Geometry::operator| ( |
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ESimpleShape... |
UE::Geometry::operator|= ( |
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constexpr ES... |
UE::Geometry::operator~ ( |