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Module |
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Header |
/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/ShapeApproximation/SimpleShapeSet3.h |
Include |
#include "ShapeApproximation/SimpleShapeSet3.h" |
struct FSimpleShapeSet3d
FSimpleShapeSet stores a set of simple geometry shapes useful for things like collision detection/etc. Various functions set-processing operations are supported.
Name | Description | ||
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Append ( |
Append elements of another shape set |
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Append ( |
Append elements of another shape set with given transform applied |
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Append ( |
Append elements of another shape set with given transforms applied |
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ApplyTransform ( |
Transform shape elements. |
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FilterByVolume ( |
Sort the elements by volume and then discard all but the largest MaximumCount elements |
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RemoveContainedGeometry() |
Remove any of the elements that are fully contained in larger elements |
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TotalElementsNum() |