FSimpleShapeSet3d::Append

Append elements of another shape set with given transforms applied

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References

Module

DynamicMesh

Header

/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/ShapeApproximation/SimpleShapeSet3.h

Include

#include "ShapeApproximation/SimpleShapeSet3.h"

Source

/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/ShapeApproximation/SimpleShapeSet3.cpp

Syntax

void Append
(
    const FSimpleShapeSet3d & OtherShapeSet,
    const TArray< FTransform3d > & TransformSequence
)

Remarks

Append elements of another shape set with given transforms applied