UEnhancedInputEngineSubsystem

Global input handling subsystem TODO: For now this is a non-functional placeholder that shuold be enabled when the Enhanced Input Plugin is enabled by default.

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Inheritance Hierarchy

References

Module

EnhancedInput

Header

/Engine/Plugins/Experimental/EnhancedInput/Source/EnhancedInput/Public/EnhancedInputSubsystems.h

Include

#include "EnhancedInputSubsystems.h"

Syntax

UCLASS(NotBlueprintType)
class UEnhancedInputEngineSubsystem :
    public UEngineSubsystem,
    public IEnhancedInputSubsystemInterface

Remarks

Global input handling subsystem TODO: For now this is a non-functional placeholder that shuold be enabled when the Enhanced Input Plugin is enabled by default.

Overridden from USubsystem

Name Description

Public function Virtual

void

 

Initialize

(
    FSubsystemCollectionBase& Collecti...
)

Begin USubsystem.

Overridden from IEnhancedInputSubsystemInterface

Name Description

Public function Virtual Const

UEnhancedPla...

 

GetPlayerInput()