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Module |
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Header |
/Engine/Plugins/Enterprise/DatasmithImporter/Source/ExternalSource/Public/ExternalSource.h |
Include |
#include "ExternalSource.h" |
Source |
/Engine/Plugins/Enterprise/DatasmithImporter/Source/ExternalSource/Private/ExternalSource.cpp |
FString GetSceneName() const
Return the name of the scene that will be loaded. #ueent-todo This is only required because of the way the Datasmith reimport works. Consider removing it when we adapt the ExternalSource to interchange.