FMotionProcessInput

Choose your operating system:

Windows

macOS

Linux

References

Module

FullBodyIK

Header

/Engine/Plugins/Experimental/FullBodyIK/Source/FullBodyIK/Public/FBIKConstraintOption.h

Include

#include "FBIKConstraintOption.h"

Syntax

USTRUCT()
struct FMotionProcessInput

Variables

Name Description

Public variable UProperty Category, EditAnywhere

bool

 

bForceEffectorRotationTarget

Public variable

bool

 

bOnlyApplyWhenReachedToTarget