AGameplayCueNotify_Looping::EndPlay

Overridable function called whenever this actor is being removed from a level

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Override Hierarchy

AActor::EndPlay()

AGameplayCueNotify_Actor::EndPlay()

AGameplayCueNotify_Looping::EndPlay()

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueNotify_Looping.h

Include

#include "GameplayCueNotify_Looping.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueNotify_Looping.cpp

Syntax

virtual void EndPlay
(
    const EEndPlayReason::Type EndPlayReason
)

Remarks

Overridable function called whenever this actor is being removed from a level