UAbilityTask_WaitGameplayEffectRemoved::WaitForGameplayEffectRemoved

Wait until the specified gameplay effect is removed.

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References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitGameplayEffectRemoved.h

Include

#include "Abilities/Tasks/AbilityTask_WaitGameplayEffectRemoved.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitGameplayEffectRemoved.cpp

Syntax

UFUNCTION(BlueprintCallable, Category="Ability|Tasks",
          Meta=(HidePin="OwningAbility", DefaultToSelf="OwningAbility", BlueprintInternalUseOnly="TRUE"))
static UAbilityTask_WaitGameplayEffectRemoved * WaitForGameplayEffectRemoved
(
    UGameplayAbility * OwningAbility,
    FActiveGameplayEffectHandle Handle
)

Remarks

Wait until the specified gameplay effect is removed.