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| UObjectBase
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Module |
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Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbility_CharacterJump.h |
Include |
#include "Abilities/GameplayAbility_CharacterJump.h" |
UCLASS()
class UGameplayAbility_CharacterJump : public UGameplayAbility
Ability that jumps with a character.
Name | Description | |
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UGameplayAbility_CharacterJump ( |
Name | Description | ||
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ActivateAbility ( |
Actually activate ability, do not call this directly |
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CanActivateAbility ( |
CanActivateAbility Returns true if this ability can be activated right now. Has no side effects |
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CancelAbility ( |
Canceling an non instanced ability is tricky. |
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InputReleased ( |
Input binding stub. |